Monday, February 1, 2010

Life Drawing

Finally some Life Drawing at school. It's been great to get some practice again, since most of the time I spend working in Maya. The ones you see ranged from 1 minute to 20 minutes. Hopefully there will be some more sessions in the future...


Sunday, January 24, 2010

Sketch of the week...

2 hours for this sketch of the week. A did a mudbox screencap and a maya/mental ray rendering...

Sunday, January 17, 2010

Mudbox break...

I took a quick break from my current project today and made a mudbox sketch. In the end I couldn't resist to paint this litte alien guy. From start to finish it took me about 4 hours...

Saturday, January 9, 2010

First of all...

I wish everybody a Happy New Year! I'm looking forward to the 2010 with some cool projects coming up. The ITFS-Trailer started production and slowly everything is taking shape. I'm currently modeling the main character, but it's a little bit too early to show anything yet. Last thursday we had our first sculpting round this year and for a change we worked digitally this time. Took me about an hour in Mudbox to sculpt this guy and another 20 minutes to paint him. It was a lot of fun :)

Saturday, December 19, 2009

New clothes

Due to the project at school I only find little time to work on Enki, but at least I was able to add the new clothing.

Saturday, December 5, 2009

Enki Final Sculpt

A quick update. Enki is finished - at least his body. I made him a little bigger and right I am unwrappng and working on his new clothes. So far everything was done in Maya and Mudbox.

Tuesday, December 1, 2009

An amazing adventure...

The last few days we had a workshop led by Marko Djurdjevic, who gave us some amazing insights in his work. We got a nice overview about drawing basics, how he applied them in his work and finally some drawing demos which were quite awesome I have to say. I took along a lot from these past 3 days and I hope for more of this kind of lessons at school.
During the Workshop I tried to apply the new learned techniques and did my own comic-book cover ;) 3 hours until Blitz Woman saw the day of light.


Besides that I added Martin Bohms Online Portfolio under my Friends section. A very talented artist, so make sure to check out his webpage.

Saturday, November 14, 2009

Things changed a little...

Well, things changed a little bit regarding the itfs trailer I am going to make. A few other students had a great idea for a trailer and so I decided to join their team. The other project is still something I want to do, but not right now. We are still in an early development stage, but I hope to post some wip-pictures as soon as they come available.

In my free time I am still sculpting some creatures. Yesterday I found time to do the legs for Enki. Still unsure what do do with the armor. I might change it to a more tribal like one. I think one more draft on the body and texturing can begin.

Friday, October 30, 2009

Back to normal

Well, I have been busy with a lot of stuff lately but things have settled and so again I have some time to update my poor blog.
Yesterday was the first Sculpting-Round at the Institute of Animation and I think it went very well. After a few problems in the beginning everything went smooth. Most people have their basic structure ready and can start sculpting next week. It's a lot of fun and I will try to keep this up as long as possible.
Besides that I did some digital work aswell. Since we still do not have any ZBrush at School (which is really bad) I am mostly working with Mudbox these days. For my next project which I started to work on a first character sketch.

Monday, October 19, 2009

I am alive

Well. A lot has happened since my last post. I successfully moved back to Germany and since a few weeks I am back at the Institute of Animation. It is nice to be back and I am looking forward to the remaining time here. Things started quite relaxing - for a change I am doing a matte painting for a film right now while I am working on concepts for the upcoming itfs trailer. Another cool thing is that the first official Sculpting Round will start this thursday... more creatures will follow :)

Thursday, September 10, 2009

Dooodles

Having the pleasure of doing the tax right now, besides looking for a room and working doesn't leave me with a lot of spare time these days. A few sketches is all I found time for, but that was very relaxing.
Within the next weeks I hope to get my hands on first storyboards, moods and designs for the ITFS Trailer I am going to make. It is going to be awesome (I think :)

Saturday, September 5, 2009

A quick look back

My plane left 6:20 pm from Vancouver Airport - back to Germany and eventually the Institute of Animation. It has been almost one year in Vancouver now.

It was an amazing time and I feel lucky to have had the opportunity to live and study in this great city. The exchange program with VFS was a great experience, because not only did I have the opportunity to learn many things in 3D and Animation, but also did I meet many interesting people along my way here.
I have seen and done so many great things in Canada that I am certain that I will come back some day. Thank you for the great time!

And here comes a picture of my class at VFS. Funny people!

Sunday, August 23, 2009

Texturing

I started texturing mr.alien today. I decided to use Zapplink for the first draft. This way it was easier for me to decide on the direction I want to go for. I did a quick render in Zbrush which I touched up in Photoshop.
That's what I came up with so far.

Wednesday, August 19, 2009

Enki

Based on a project which I intended to do with Felix some time ago I started to model my interpretation of one of the main characters. Due to time restrictions and the size of the project we never got beyond the design stage. I still like the designs and therfore I started to work on Enki. Tools of choice are Maya and Mudbox - as usual :)

Monday, August 10, 2009

Mudbox again...

I still dont know which program I prefer. Sculpting feels better to me in Mudbox, but ZBrush seems more flexible and versatile... ayayayay. I finished the sculpt on this guy today. Texturing is next - this time with mudbox.

Thursday, July 30, 2009

old paint

Update

A new female sculpt. I am still working on it. The hands and the stomach area are the parts I need to fix most I guess.

Sunday, July 19, 2009

Sculpting

Well, here is HEAVY work in progress shot of my latest sculpt. Within the next days I'll hopefully finish this one. I want to try out some clay head studies as a next thing. And by the way, make sure to check out Giovanni Nakpil's Portflio, which I added to my List of Modeling Grand Masters.

Saturday, July 18, 2009

Photoshop

For fun!

Thursday, July 16, 2009

New ZBrush Sculpt

Done today out of an old base mesh.